Go back to the tavern and ask Captain Blake about Joss Timbell. I got hit once out of like thirty attempts of enemies trying to confuse or put my people to sleep which wore off by my next turn. He said that he will contact you again soon for the info about the steamer. I think you have no choice for this. Go to his cellar and try to find some clues to where he is about. She told you that John has gone to the Indian Ocean to the islands of Madagascar and never returned. In an exclusive interview with DailyMail.
Then go to his house it's the building in front of the lighthouse. Head into the forest East of the starting town, where you find prickly spiky plants blocking your way. Captain Blake is very easy to find at the Old Bob Tavern. He said that one of the Portuguese ship, the Trindade, has sunk there. Head to the archive room and head to the door with a panel on its side. You can look around for gaining some info about Spanish gallion. Go to the Ocean Floor.
Look at the wooden board near the ship model. Extra dungeon beaten and basically everything is done. Don't forget to ask Lucy Campbell and George Townsend to join your team. He'll give you the first piece of the map. Enter the door and you'll arrive at the tomb. Go find Native and ask him about the Trindade.
We hope you find this information useful as you play your way through the game. Oh and If you manage to finish the game the 2nd time without the anti god's holy water,Can you tell me how to beat him? John, and Teutonic according the order on the plague. Watch some Spanish gallion history. Report this finding to your uncle and prepare your expedition team. I blinded almost every boss and they never missed. You have completed Treasure Hunters! She is a tough woman to talk to. Yeah about that bug, It's pretty handy though I think it would be great if it won't be change though.
Go there and check it out. Behind the chapel you'll find a small jug. Go directly to the lighthouse with the boat that tied up in front of Joss' house. You have to find another way to get inside. Head to Mean Yetti Mountain. Look at the Registrate Book on the third table. But in recent months his team stumbled on something that he believes will shock the world.
In Japan it's unusual to call someone by their first name unless they're your friend, so Mai usually calls him by his family name Aiba until they start getting closer. Then go to the location and watch the movie sequence. You only found John's skeleton near the Devil island. He tells you to go directly to a place where you can get fed it's in the dining room. Click on it and notice the order of the knights.
Use the first key to open the gate to the grounds of Poire's Mansion. Thanks again I will be asking again sorry for disturbing you. Then ask the merchant about Blackbone and Seymore. One more thing, sometimes the answer of some puzzle lies in the movie sequence inside your computer, so check it out again and again. Of course the task is anything but simple. Go pass through it to the dining room.
Also some behind the scene stuff and the most powerful magic book can be acquired if you still have a magic key. Every fight in every area contains the same enemies. The document will tells you the story that connect San Antonio and Limpia Conception. First of all he wants to test you with a simple mission : find 3 peoples in town that hold the pieces of treasure map. But after spending sometime in the Madagascar ocean, nothing shows up.
But with this latest discovery the Californian is conscious of being labeled 'crazy' by coming out with wild claims that Cooper's map might now have led him to an alien spaceship submerged under the ocean. She finds a monument that sends into another world with Takumi kind of follwing and Kenichi being stuck at an orb. This time turn to the left and follow the archway to the ruin. The scene setups are more interesting but not to my taste at all so I skipped them. His house is the big wooden house beside the cinema.